Author Topic: What are your favorite exploratory, innovative, experimental games?  (Read 136 times)

MUZBOZ

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Do you have some favorite games in this field? 

Why did they have such an impact on you?

Feel free to include stories, pictures, videos, etc!
« Last Edit: September 13, 2017, 10:47:44 PM by MUZBOZ »

MUZBOZ

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Re: What are your favorite exploratory, innovative, experimental games?
« Reply #1 on: September 13, 2017, 10:41:12 AM »
Here's some of my thoughts!

Some of my favorite games in the field... 


Proteus
http://store.steampowered.com/app/219680/Proteus/

A nice little exploratory game, with a story of sorts. 
I love how they made it such a pretty, colorful place to hang out.




Thief: The Dark Project
http://store.steampowered.com/app/211600/Thief_Gold/

Thief is one of my favorite games of all time.

I love how they imbued the world with tone and story, giving the player a mission context without prescribing exactly how the player should achieve those goals.

While it wasn't the best looking game at the time, the way they simulated light and sound was amazing, and so atmospheric and immersive, and I still don't think there's been any games that have done audio so well, since.

For any Thief / Looking Glass fans out there, this is a fantastic series of Interviews with people who worked at Looking Glass Studios.
https://www.youtube.com/playlist?list=PLA2kYB0UP03A5mnsAw_gv3R5UcRVd7MQy




King's Quest 3
http://sarien.net/kingsquest3

This was absolutely one of my favorite games growing up.

King's Quest 3 introduced a proper plot to the game, and time based mechanics, whereby the evil wizard Manannan would work to something of a schedule, leaving times where Gwydion (the player) could get out from under his cruel and watchful eye, and gather forbidden objects, explore out-of-bounds areas of the game, and plot his quest for freedom.

I loved the text parser, where it felt like anything was possible, and the game encouraged the player to use their imagination to dream of what they might do next.  Despite a text parser not always understanding you, I think it opens up a wide channel of possibility, in a way that the later point-and-click interfaces took away.









Sim City
The original Sim City was a fantastic simulated sandbox experience, where you could poke and prod it, you own little civilisation ecology.




Other little tidbits


"Memory of a Broken Dimension" by XRA
http://www.brokendimension.com/

I love it's corrupted, distorted vision of the world.  I like the idea of games where they are not what they seem. 
We can't trust the way they are represented.  There is an element of deceit, brokenness, mystery...

You can download the demo / prototype at the itchio page...
https://xra.itch.io/memory-of-a-broken-dimension






"Offline" by Pol Clarissou
https://polclarissou.itch.io/offline

Not really exploratory in terms of navigation, but experiential and experimental.  Lovely audio, and a mysterious interface.




"t- e ni hтm-are of·`a c ty" by Pol Clarissou
https://polclarissou.itch.io/the-nightmare-of-a-city-i-thought-i-knew

A strange little game about running through a blurry wet Paris, looking for the subway station.



« Last Edit: September 13, 2017, 05:02:18 PM by MUZBOZ »

MUZBOZ

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Re: What are your favorite exploratory, innovative, experimental games?
« Reply #2 on: September 13, 2017, 11:19:26 AM »
"Sir, You Are Being Hunted" is also a fantastic procedurally generated game, with wonderful looking English style landscapes and stealth gameplay.

Sir, You Are Being Hunted on Steam
http://store.steampowered.com/app/242880/Sir_You_Are_Being_Hunted/







There is a great talk by programmer Tom Betts about making the terrains and towns, etc...  from the GDC Vault here:
https://www.gdcvault.com/play/1020340/Creating-FPS-Open-Worlds-Using

« Last Edit: September 13, 2017, 10:49:38 PM by MUZBOZ »